Friday 10 April 2015

Demigod Games - Conquest of the Gods

This was a huge project that started with a logo...



...And expanded into many logos, for multiple cultures, each with their own background to be used for everything from the rule book, to model cards...






...each culture, as well as the general pages of the book needed paragraph separators...



...and of course icons for use on the model cards and in the book as well...

(^indicating damage types)

(^indicating weapon types and damage points)



... so that I could put it all together for my client to insert his own content in the book:





...or the model cards...

...with a map...





 And no game would be complete without playing cards...



Finally we had to get the game backed by some fans with a kickstarter campaign...