...And expanded into many logos, for multiple cultures, each with their own background to be used for everything from the rule book, to model cards...
...and of course icons for use on the model cards and in the book as well...
(^indicating damage types)
(^indicating weapon types and damage points)
... so that I could put it all together for my client to insert his own content in the book:
...or the model cards...
...with a map...
And no game would be complete without playing cards...